Story Quests
Each has a story chapter named after their constellation which players can unlock to learn more about the character and possibly play as them briefly as a "trial" character, even if they do not own the character.
To gain access to some story chapters, players need to gain a measure of approval from the world in which they play out. Players can gain this approval by:
- Completing the required preceding quests
- Reached the required Adventure Rank
- Using Story Keys to unlock the quest
- After reaching AR 26, players will receive a Story Key for every 8 daily Commissions they complete (2 days worth). Players can only hold up to 3 keys in their possession at any one time.
Name |
Constellation |
Act |
||
I |
II |
III |
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![]() Amber |
Lepus | Wind, Courage, and Wings | ||
|
Mighty Cyclops' Adventure! |
|||
![]() Diluc |
Noctua | Darknight Hero's Alibi (Finishing Act III of the Mondstadt Archon quest) |
||
![]() Jean |
Leo Minor | Master's Day Off (Requires AR 34 and 1 Story Key) |
||
![]() Kaeya |
Pavo Ocellus | Secret Pirate Treasure | ? | ? |
![]() Klee |
Trifolium | True Treasure (Requires AR 32 and 1 Story Key) |
||
![]() Lisa |
Tempus Fugit | Troublesome Work (Requires AR 15) |
||
![]() Razor |
Lupus | The Meaning of Lupical (Requires AR ? and Amber's Act I to be completed? Requires Archon Quest ch3 completed) |
||
![]() Venti |
Carmen Dei | Should You Be Trapped in a Windless Land |
||
![]() Xiangling |
Ladle | Mondstadt Gastronomy Trip (Requires AR 12) |
||
![]() Xingqiu |
Fabulae Textile | Bookworm Swordsman (Requires AR 23) |
||
Zhongli | Sal Flore (Requires AR 40, Archon Quest Chapter I Act III ) |
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